Scenes from the virtual reality talk on Hayabusa2 with students from the Yokohama International School. Each student has a robot avatar they can use to look around the scene, talk with other people and interact with objects. (OmniScope)
Have you ever wondered what it would be like to stand on an asteroid? A rugged terrain of boulders and craters beneath your feed, while the airless sky above you opens onto the star-spangled blackness of space.
It sounds like the opening scene for a science fiction movie. But this month, I met with students on the surface of an asteroid, all without leaving my living room.
The solution to this riddle —as you probably guessed from the title of this article— is virtual reality.
Virtual reality (or VR) allows you to enter a simulated environment. Unlike an image or even a video, VR allows you to look in all directions, move freely and interact with objects to create an immersive experience. An appropriate analogy would be to imagine yourself imported into a computer game.
It is therefore perhaps not surprise that a major application for VR has been the gaming industry. However, interest has recently grown in educational, research and training ...